The temple’s marble halls echo softly under your careful footsteps. The scent of incense and candle wax hangs thick in the air, masking the faint metallic tang of danger. Paladins patrol in pairs, their armor gleaming, while clerics murmur prayers, oblivious to the shadow moving among them.
You slip past them, silent as a wisp of smoke, and find the vault door at the far end. It is massive, adorned with intricate runes and warding sigils. With patience and deft hands, you crack the lock, and the door swings open with a quiet hiss. Inside lies a trove of offerings, glittering treasures, and sacred artifacts.
Among them, your eyes settle on an obsidian chalice, its surface glistening unnaturally. A dark liquid swirls within—blood, thick and red. As your fingers close around it, the chalice seems to pulse, almost alive. Suddenly, the blood sloshes over the rim, pooling on the floor. It rises, coalesces, and before you stands an angry red demon, eyes burning like coals and claws dripping with dark energy.
The creature roars, shaking the vault. Magic, steel, and cunning collide as you battle this embodiment of rage. Every strike, every dodge, brings you closer to victory. At last, with a final calculated move, the demon shatters into a spray of crimson mist, leaving the obsidian chalice—now the [Demon Token]—safe in your grasp.
Heart pounding, you know the path back to the Thieves Guild awaits, carrying proof of your skill and daring.
[Defeat the Demon, obtain the Demon Token, and head back to the Thieves Guild to continue…]