The Thieves Guild is silent when you arrive. No whispers, no smoke curling from hearths, no shadowed figures moving between corners. Only the Grey Man sits behind his desk, flanked by the familiar hooded informant, their eyes sharp, assessing, and alive with quiet intensity.
“Ah,” the Grey Man says, voice smooth as silk, “you’ve returned, and with every token, every proof of skill, daring, and cunning. You’ve moved through shadows and fire, blood and steel, and now… it is time. The culmination of our efforts awaits.”
He spreads a map before you, pointing to a jagged mountain far to the north. “At its peak lies a forgotten shrine, ancient and veiled. Beneath it stretches a dungeon, sealed by curses and guardians that time itself has forgotten. To enter fully… you must first be marked, tainted by misfortune or misdeed. A curse binds the path, and perhaps, if you were wise—or unlucky—you already carry it from your dealings with the Hag.”
His eyes glint with a mixture of pride and anticipation. “Step carefully. The shrine waits, the dungeon opens, and at its bottom, the ultimate secret of the Grey Man’s heist lies in wait. Fortune favors those who dare to descend.”
The air hums with tension and the weight of destiny. The path to the mountain is long, perilous, and twisting, but your journey has prepared you for this.
[Enter the Dungeon Shrine to continue, get to the bottom to complete the quest…]