A rockslide, fallen tree, or collapsed bridge prevents your path forward.
[Special] Roll 1d6 and deal with the event below.
Use telekinesis or a spell to move the debris.
Lose 1 (M).
Scout quietly to find a hidden path around.
Lose 1 (S), gain +1 (N).
Hack through the debris with brute force.
Lose 1 (C).
Convince passing strangers to help you clear the way.
Lose 1 (T), gain +1 (G).
Identify a safe detour through the wilderness.
Gain +2 (N).
Hire locals to repair the road or build a raft.
Lose 1 (G).