The scent of exotic spices and rare herbs drifts through the air, mingling with the faint tang of polished wood and leather. The trader’s eyes gleam with shrewd calculation, and his fingers are adorned with rings from every corner of the realm, each one hinting at the treasures he has bartered for—and the deals he has bested
[Special] Purchase any item from the Items or Armory page by paying the (G) costs.
[Special] Barter: Sell your items at -1(G) for their (G) costs. you may pay X(T) to increase the value of any item by X.
[Special] Steal from the shop: -X(S), +X(G). Roll 1D6, if the result is less than X, gain crime token and go to prison, this shop will not deal with you again, write that you are [BANNED] in your journal.
[Special] Become an apprentice: Pay 10(G) and gain the "Merchant" Trader special ability: "When selling goods at the trader, do not -1(G) ".